package com.lineage.server.templates;

public class L1NpcChat {
  private int _npcId;
  
  private int _chatTiming;
  
  private int _startDelayTime;
  
  private String _chatId1;
  
  private String _chatId2;
  
  private String _chatId3;
  
  private String _chatId4;
  
  private String _chatId5;
  
  private int _chatInterval;
  
  private boolean _isShout;
  
  private boolean _isWorldChat;
  
  private boolean _isRepeat;
  
  private int _repeatInterval;
  
  private int _gameTime;
  
  public int getNpcId() {
    return this._npcId;
  }
  
  public void setNpcId(int i) {
    this._npcId = i;
  }
  
  public int getChatTiming() {
    return this._chatTiming;
  }
  
  public void setChatTiming(int i) {
    this._chatTiming = i;
  }
  
  public int getStartDelayTime() {
    return this._startDelayTime;
  }
  
  public void setStartDelayTime(int i) {
    this._startDelayTime = i;
  }
  
  public String getChatId1() {
    return this._chatId1;
  }
  
  public void setChatId1(String s) {
    this._chatId1 = s;
  }
  
  public String getChatId2() {
    return this._chatId2;
  }
  
  public void setChatId2(String s) {
    this._chatId2 = s;
  }
  
  public String getChatId3() {
    return this._chatId3;
  }
  
  public void setChatId3(String s) {
    this._chatId3 = s;
  }
  
  public String getChatId4() {
    return this._chatId4;
  }
  
  public void setChatId4(String s) {
    this._chatId4 = s;
  }
  
  public String getChatId5() {
    return this._chatId5;
  }
  
  public void setChatId5(String s) {
    this._chatId5 = s;
  }
  
  public int getChatInterval() {
    return this._chatInterval;
  }
  
  public void setChatInterval(int i) {
    this._chatInterval = i;
  }
  
  public boolean isShout() {
    return this._isShout;
  }
  
  public void setShout(boolean flag) {
    this._isShout = flag;
  }
  
  public boolean isWorldChat() {
    return this._isWorldChat;
  }
  
  public void setWorldChat(boolean flag) {
    this._isWorldChat = flag;
  }
  
  public boolean isRepeat() {
    return this._isRepeat;
  }
  
  public void setRepeat(boolean flag) {
    this._isRepeat = flag;
  }
  
  public int getRepeatInterval() {
    return this._repeatInterval;
  }
  
  public void setRepeatInterval(int i) {
    this._repeatInterval = i;
  }
  
  public int getGameTime() {
    return this._gameTime;
  }
  
  public void setGameTime(int i) {
    this._gameTime = i;
  }
}
